标题: Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini [打印本页] 作者: fdsadfdsid 时间: 2019-8-28 20:09 标题: Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini Duration 4h 30m Project Files Included MP4
Game Asset Creation With Houdini – Season 1 – 3D Modelling in Houdini
Info:
What you’ll learn:
– Create a game ready asset using Houdini’s procedural workflow
Course description
Create a game ready asset from start to finish in Houdini. Learn Houdini’s powerful Digital Asset workflow to dramatically speed up your modelling process and create infinite variation quickly and consistently. Also covers UV mapping, texture baking and importing into the Unity Game Engine. This step by step guide is great for newcomers to Houdini or experienced 3D designers looking to experiment with Houdini’s powerful procedural tools.
Who this course is for:
– Beginner Houdini users, users migrating from other 3D content creation packages, Game Developers
持续时间4h 30 m项目文件包括MP4
Houdini游戏资产创建-第1季-Houdini三维建模
信息:
你将学到什么:
–使用胡迪尼的程序流程创建游戏就绪资产
课程描述
创建一个游戏准备资产从开始到结束在胡迪尼。了解胡迪尼强大的数字资产工作流程,以显著加快您的建模过程,并创建无限变化迅速和一致。还包括UV映射、纹理烘焙和导入到Unity游戏引擎。这个循序渐进的指南对于霍迪尼的新来者或有经验的3D设计师来说是很好的,他们希望用霍迪尼强大的程序工具进行实验。
这门课程是为谁开设的:
–初学者胡迪尼用户、从其他3D内容创建包迁移的用户、游戏开发人员